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Re: [762]#2 Server Crash Report - let us know!

Posted: September 30th, 2018, 4:28 pm
by redbadd
Both servers appear to be down atm.

Re: [762]#2 Server Crash Report - let us know!

Posted: September 30th, 2018, 7:13 pm
by x4funI<ODIUM>I
Sorry about that, they were both running but did not seem to appear in the server browser.
I've just come back home and restarted them, they are visible now.

Re: [762]#2 Server Crash Report - let us know!

Posted: April 28th, 2019, 6:59 pm
by Ts4EVER
The server is apparently unusually laggy since last week and crashes a lot more.

Re: [762]#2 Server Crash Report - let us know!

Posted: April 28th, 2019, 7:33 pm
by papafh2
Everytime a Player Join the Server there is a freeze.
@Odi kannst Du mal versuchen den Todesengel zu kontaktieren?

Re: [762]#2 Server Crash Report - let us know!

Posted: April 28th, 2019, 11:58 pm
by x4funI<ODIUM>I
Thanks guys, will take a look and ask Todesengel to write a ticket to the hoster, if necessary.

Re: [762]#2 Server Crash Report - let us know!

Posted: May 1st, 2019, 6:03 pm
by Diegothic
Do you know where is the problem? I hope that it won't impact on amount of players after repair and server will be full in future...

Re: [762]#2 Server Crash Report - let us know!

Posted: May 2nd, 2019, 7:30 pm
by x4funI<ODIUM>I
I tried logging in today, seemed fine with low player count. Keep posting here what happens when around 20 ppl are joining. I cannot hang out to check it myself, sadly.

Re: [762]#2 Server Crash Report - let us know!

Posted: May 2nd, 2019, 9:02 pm
by pureperversions
What ever it is also effects the server player count plug in on the site and gets worse with more players till it stop appearing complete

Re: [762]#2 Server Crash Report - let us know!

Posted: May 2nd, 2019, 10:52 pm
by x4funI<ODIUM>I
We have asked =DGC=Todesengel to send a ticket to the server hoster.
They are notified and now we can only wait.

Btw, it's spring time guys. Enjoy the pollen filled air and runny noses and go outside. ;)

Re: [762]#2 Server Crash Report - let us know!

Posted: May 3rd, 2019, 11:55 am
by CaproGreene
At the beach its too cold, so did some test gaming on the #2 ;)

Today may 3rd for example;

Map Ihantala (16 version), 12:30. The handshake (my pc to server) was already very long. Map loading time was normal. Lag spikes every now and then.

The next map was Bardia (16 version), 12:40. Changing of maps too long referred to normal operation (map changing) time. Started with 6 players on (3 vs 3). Lag spikes every five minutes, then a shorter interval. Eventually 8 players on. Then a disconnect (around 12:46).

Server was gone and came up after a couple of minutes with starter map Ihantala.

I cant see if there is a relation between the lags and the amount of players. The handshake time is significant different.